I’ve noticed when using Hong’s active ability that when the aura expires some of the tanks which were affected by it seem to revert to a much shorter range than normal. I’ve specifically noticed this behaviour with the Maus and the Tiger I, so it may only be an issue with Heavies.
It’s usually entertaining, since the affected tanks will ignore anything not directly in front of them and charge straight into the boss, but I assume it’s not the intended effect.
Thanks for your time! (And for making a game that chews up so much of mine…)