June 28, 2016 at 5:34 pm #1286
PATCH NOTES: 6/28
-Many small bug fixes!
-Now there are 3 Tiers of quality settings to accomodate lower end devices
If your device has:
-> Less than 1.5gb RAM = 1/4 resolution
-> 1.5gb – 2gb RAM= 1/2 resolution
-> 2gb+ RAM = full resolution
-Revamp of map art. Much brighter now!
-Added store, but no purchase option for Cores yet.
-“Oil on the Shore” tile renamed because there’s no more oil in that spot!
-[BUGFIX] Missions menu scrolling progress bars don’t run off the page anymore.
-[BUGFIX] Prized Lieutenant Mission now updates properly.
-[BUGFIX] Fixed a bug where Upgrade collection screen only let you select the first 30 tanks beyond your Army.
-All tanks give a lot more XP to compensate for new leveling curve.
-Drop rates improved for construction
-New ability unlocked: Heal. Use this to repair your units in battle! Unlocked after Maginot boss
-Buff indicator text in combat to show when Atk, Def, or Spd are boosted
-[BUGFIX] Artillery can miss now based on their accuracy
-Flamethrower tank DPS drastically reduced
-Light tanks’ armor chip debuff is stronger
-Active and Passive abilities fixed for many tanks
-Fiat M11-39 range reduced
-All tanks leveling curve altered and cap raised to 50. The higher rarity a unit is, the more difficult it will be to level up.
June 28, 2016 at 5:35 pm #1287
-Audio cuts out when you get notifications or calls (can’t fix until Unity engine patches this)
-Item system still really buggy.
-Tank Destroyers will sometimes not hit the enemy commander if at edge of map.
-Potentially invincible infantry? Hasn’t been reproduced yet.
-Trying to replace a tank in Army Screen with its duplicate doesn’t work.
-Unlocking the middle tile in the desert will cause many more tiles to unlock too.
-In boss tiles, it is difficult to scroll to the 5th battle.
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