PATCH NOTES: 6/14
-5 New tanks added to drop table (M3 Motor Gun Carriage, Type 91, Marder I, Matilda II, Tiger I)
-Fiat M13/40 dialogue corrected
-Missions rewards and requirements adjusted
-Resource placement revamped, mine and oil locations shown at start
-Individual unit repair costs is now displayed when you click the tank.
-Popup now shows that you can’t level a unit past 30.
-When constructing a tank, the timer is now based on character rarity! Kancolle style.
-Construction rush cost is now based on the remaining timer. (By the way, those red gems are called “Cores”)
-Fixed a bug in upgrading animation where XP bar wasn’t moving. Also made it a bit faster.
-Stat and unit balancing across the board, range decreases and systematic changes to how stats work.
-Meteor enemy spawn animations. It looks cooler!
-Cone targeting for Tank Destroyers and Artillery
-Minor visual changes for unit spawn and targeting circles
-More active abilities added on Tier 3+ units
-Bug fixed where units would move slowly after defeating an enemy.
Server is back up! Please report bugs if you find any.
This topic was modified 1 year, 4 months ago by Umbrare.
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