This week’s patch contains mostly bug fixes and some balancing on our new Duplicate Boost system. There were some unintended consequences of the feature that would lead to exploitable situations. There was also the problem of higher tier duplicates still not feeling valuable — we made some changes to alleviate those problems, which you can read in detail in the notes section. Also, next week will contain an even bigger expansion on the Duplicates, allowing you to strengthen your tanks to the next level. It’s worth it, so be sure to max out your tank’s Boost stacks (now up to 30% bonus XP).
Also, we are introducing the new Tank Destroyer, the Tortoise (A39) Heavy Assault Tank! In addition to being very durable, she packs a powerful punch as well! She will be entering the standard drop table in the 1% category. In addition, Sarah the Super Pershing has entered the 5-Star Drop table.
Keep an eye out for the new sale this week: 5-star Heavies! If you need some padding for the front of your army, this is the chance to get some new front liners. They will be at a 1% Boost for the entire category.
The two units being balanced here have only been available on Android only. Polina’s change was necessary to reduce the exploitativeness of her ability. At a mere 2 gear deployment cost, she was able to solo just about any tank with her permastun. With the new changes, she will actually be in danger if poorly deployed. Think twice before sending the paratrooper! Hong’s ability was causing issues and was a bit too powerful with a massive range increase to everyone on the team. Instead, we replaced the range buff with Crit Multiplier, which has more synergy with the Crit Chance bonus.
The new Duplicate Exp bonus feature from last week needed a few tweaks because of imbalances. It was unintended for people to be grinding thousands of Renault FTs to grind up into exp fodder. Plus, the way the instant exp bonus was applied, it didn’t make sense for people to immediately consume the duplicates because later levels always garnered more exp. And at just 1% Boost to exp gain, it didn’t feel good at all to use 5-stars in Upgrading. The new changes will now increase the effect of the Boost based on tier, and caps out at 30% now. And if that’s still not enough, next week you will be able make use of those Boost stacks in the next level of the feature: Elite status! Elite status will provide some pretty steep stat bonuses, so it’s worth it!
~Changed ASU-57, Polina’s Paradrop ability to 3 second landing stun and reduced deployment range to only half of the map.
~Changed Type 62, Hong’s Spotter ability to 25% Crit Chance and 25% Crit Multiplier buff. Removed the +Range attribute.
~Duplicate Upgrading boost modified to remove the immediate % XP bonus. Instead, the lifetime exp Boost % has an increased cap, and scaled with unit tier. The total cap for Boost % is raised from 20% -> 30%.
T1 Duplicate = +1% (30 to max)
T2 Duplicate = +1.5% (20 to max)
T3 Duplicate = +2% (15 to max)
T4 Duplicate = +6% (5 to max)
T5 Duplicate = +10% (3 to max)
~The Total Battles achievement will now properly track all battles, instead of just newly beaten ones
~Emblem selling warning now displays the proper amount of Emblems selected
~Fixed bug that would cause turrets to not completely die when in healing shard range
~Small visual adjustments
To all Android users, the patch may not come immediately at the same time as Nutaku’s. As soon as the files are ready to go up, the game will return to the Google Play Store. The amount of change is pretty huge and will show up several hours later. As for the changelist, I can’t list everything here since there is far too much. But you can always consult the Armor Blitz wiki for the latest information.