Thank you for your patience in this week’s maintenance. We have a few new features and characters being added. Particularly, the WZ-111 Limited Edition sale will be taking place this week only. She was released in celebration of the Chinese New Year, but since Nutaku users never had a chance to attain her, we are giving you another shot while the Year of the Rooster is still in session! Note that this will be the only time this year in which you can buy her! Our patch is going to be very Chinese themed, as we are released a new skin for the Type 59, Meiling. The Type 64, Lin also is being added to the shop along with a relationship story to unlock. That’s two new H scenes! The best part? You can get all three of these Chinese tank girls at a boosted drop rate of 3%! That makes the total 5-star drop rate 4x the normal rate!
Added to the store is a new Emblem package, allowing you to get new Emblems. We’ll be focusing a lot of this month’s development time to improving more emblem features, so this is only the first step along the way. Other improvements this patch include some re-balances on Emblems, and also the first iteration of a sorting system for your item bag. Read up below.
We’ve added a deeper point system for the Portal of Chaos that will allow users to gain bonus points based on performance. Key metrics are speed and enemies killed (vs units lost). The better you do, the more points you will earn! Also, at the request of many players, an Emblem package has been added to the shop. There is also a rudimentary item sorting feature which will evolve over time. Check it out!
~Portal of Chaos Bonus Point System
~Emblem Sorting in Tank Detail screen (New, Type, Tier)
~Emblem Package (5) introduced. Find the Emblem package in the Core Shop tab of Mandy’s shop!
Many of the Emblem balances last week were too heavy handed, mainly in the case of Valor and the Crit Emblems. The stats for those are being dialed back a bit to bring them closer to their intended state. Thanks for the feedback so far.
~Attack Speed stat buffed back from (.333 -> .4)
~Crit Multiplier stat dialed back from (2.5 -> 2.033)
~Crit Rate stat dialed back from (.5 -> .444)
Bug fixes this week solve a few of the hit-effect applications that have been behaving weird. Also, there has been a problem with the level up display when your units get close to the next level. This should hopefully be solved in this patch, so you don’t get a misleading Level Up text. Also, the Mailbox’s Collect All button has been temporarily disabled due to a problem causing desync between the server and client. For now, you will have to manage with collecting each piece individually 🙁
~Emblem Damage Reduction % was being floored, giving slightly less armor than intended
~Crocodile fire applies hit effects now
~Piercing shot and Critical shot apply hit effects now
~Hetzer is able to use her Disable ability more than once now
~Fix for the bug where exp bars will show Level Up when it’s really close, but not quite there
~Mailbox’s Collect All Button temporarily disabled due to causing client/server desync
~Gustav ability visual bug fixed
~Added an alert above Mandy’s Wishing Wheel when the free spin is ready
That’s it for now. As usual, report any bugs to me on Discord or through the Nutaku website ticket system. Thanks!