Sept. 27th Patch – The Invasion has begun

Hello Generals,

Hello defenders of Factoria! This week we have a new character being released, as well as the first iteration of our new invasion system. The Invasion game type is going to evolve over time, so this first week is pretty simple: enemy units will invade discovered portions of your map! The enemies will be as strong as your lieutenant, and rewards scale based on oil cost too. Each day of the week will bring new invaders to your doorstep, as well as different bonus rewards. Today (Thursday) will provide you with Metal when beating those invaders.

This week’s battles feature simple crystal boss enemies and singular battles. But next week… things may change! *menacingggg*. The invasion system seems really simple right now (and it is), but there’s a lot of work that we’ve done in the back end that has still yet to be seen. And all the while, we’ve been doing a combat system overhaul to allow more flexibility in new features and diversity in combat modes. Overall, it is a stepping stone to much bigger things.

Comment Picture

Artillery Sale!

To celebrate the incoming FV3805 British artillery unit, we’re having a 3% Bonus Drop sale on 5-star artillery units. This will be your best chance to get her, so take a roll! It ends next week.


Patch Notes

New Features:

~New 5-star artillery: FV3805, Mary (No story yet, but it will come soon!)
~First iteration of Corrupted Invasions is out! Each day of the week, enemy patrols will take over tiles on your map. Their strength is determined by your player level, and the amount of invaders will depends on how much of the map is available to you! Every day of the week, these battles will drop a unique reward. The calendar for this week (Sept 27th to Oct. 4th) starts with a metal bonus!

Balances:

~T92 Blast Radius increased 5 -> 7
~GW Tiger Blast Radius 3 -> 4

QoL Changes:

~Emblem upgrading animation speed doubled.

Bug Fixes:

~Sturmtiger HE shell passive added back (again)


Go out, and conquer! And fight off those invaders!

-Umbrare

Sept. 20th, 2017 Patch – Panther/M10

Hello Generals,

Welcome back for another week of Armor Blitz! This week we planned on having our “invasion” game type ready, but we’re going to spend another week polishing it up and fixing bugs before releasing it. In the meantime, we have a new character, the Panther/M10 ‘spy tank’ that Germans used to try and infiltrate American forces. She was designed in cooperation with Agent Shawnee, a winner of the Anime Expo ‘Wake Up Your Waifu Contest’ we held with Nutaku. It was great meeting her at the booth, and wonderful working with her to create this tank. Go give a shout out to her on twitter if you like the design!

Like the other Panthers (though she isn’t really a sister of them), she has the Ace Lv.5 ability, but a lower cost of only 3 gears, she will be easy to deploy on the clutch. To celebrate the arrival of this wonderful cat-tank, we’re doing a sale on all cat-themed units. Tigers, Leopards, Panthers… you name it! They will all be dropped into a bonus 5% drop rate category in the shop. Go to the store and adopt yourself some pretty kittens! You can see the full list of units in the cash shop information button.


Portal of Chaos Oil Reduction

A lot of players were having trouble maintaining daily Portal fights with the high cost of oil. Although the rewards are high, we do want people to be able to experience other content as well. The oil costs of battles have been reduced by 50%, and same applies to experience gain. Blueprint drops are still the same, so you can now more efficiently gather those valuable blue papers.


Patch Notes

New Features:

~Panther/M10, Lila released with story scenes.

Balances:

~SU-152 ability changed from Piercing Shot to Obliterate to allow for AoE damage to apply
~AMX40 ability changed from Aegis -> Deflect. This ability is instant activation, but shorter duration
~(Type 62) Spotter ability duration increased 10 -> 15 seconds

QoL Changes:

~Portal of Chaos oil cost and exp gain have been reduced by half
~Blast radius is displayed in a unit’s Tank Details page if they use HE shells

Bug Fix:

~Fix for player level achievement. Now it will reward every 10 levels starting at Lv. 10 and ending at 50
~Fix for units getting injured at spawn point due to AoE in the center of map. If this still happens, please report!


Keep fighting for justice, and cats! Factoria is waiting for you.

-Umbrare

Sept. 13th, 2017 Patch – Shellshock!

Hello Generals,

I hope you’ve all been having a wondrous week of slaying the Corruption and rescuing pretty tank girls! This week unfortunately does not have a new character coming out. As mentioned in the previous blog, there is a small lull in content until we have some new gameplay systems up and running. If things go well, we should have an initial iteration next week for a new battle challenge. This week’s rotating sale is Tank Destroyers! If you are looking for that extra single-target punch, then go ahead and get yourself a new 5-star TD. They are boosted with their own 3% bonus category for this week.

This week, we have 2 new character stories to help fill out some missing skins in the 5-star roster. Cerys, the Heavy tank and Zoya, the artillery unit can now develop their relationship with you! Cerys is on a quest to attain happiness, and Zoya is trying to learn the best way for a tank to relax from the stresses of war. Help both of them out while feeding them candy!

There’s a new ability to get your hands on too. After beating Devonis, you will have access to the Shellshock ability, an AoE 5-second stun! You’ll have the power to stop enemies in their tracks with only a 2-gear cost. Give it a spin if you’ve progressed far enough. And if you haven’t . . . well then get fighting! Factoria needs rescuing.

Patch Notes

New Features:

~Relationship story for Cerys, FV214 Conqueror
~Relationship story for Zoya, S-51
~New Ability- Shellshock! Stun a group of enemies for 5 seconds
~Oil is now discounted by an additional 30% in the store!

QoL Changes:

~Stuns can now chain back-to-back. That means consecutive stun effects will overwrite the previous stun timer now. Downfall! Shellshock! Downfall! Disable!
~Gustav’s stun will no longer stun newly deployed units after the initial explosion expires
~Mandy’s Shop Recruiting buttons and popup warnings have some visual improvements and now display the guaranteed 4-star+ in the 11 roll
~Improved responsiveness of Defender ability so it hits more accurately on low frame rate.


As you can see, it’s a pretty small update. We’re working on bigger scale systems to deploy and getting events ready. Armor Blitz is managed by an extremely small team, and we work tirelessly everyday to add new features and improve overall player experience. Thank you for sticking with us through thick and thin — it means a lot!

-Umbrare

Sept. 6th, 2017 Patch – ARL44!

Hello Generals,

This week’s patch (and next week too) will be a bit light on content as we work on some bigger features to roll out. So in the meanwhile, we’ll have more characters, more art, and more improvements to existing systems.

Congratulations to all of the players who managed to get Vitaliya last week! She’s rotating out of the drop table for now until further notice. This week, we have the ARL44 being introduced! She will be in a boosted 3% category in the drop table, along with her French brethren AMX-40 and AMX-13.

Balances are focusing on fixing the damage stat disaster from the previous week. We’ve also added a whole new damage substat that you can roll on new emblems. It’s a percent damage bonus!

Patch Notes

New Features:

~ARL44, Amelie released! She’s a French 5-star Heavy!
~Guest system allows new users on Nutaku to start playing without an account.

Balance Changes:

~Damage substat raised to 3 damage per stack
~Damage % bonus stat (.24% per stack) added as a new stat to roll in emblems
~Emblem of Delight main stat changed to % bonus

~Unit Buffs
KV-2
+3 range (8 -> 12)
T34-100
+2 range (14 -> 16)
Sherman Firefly
+2 range (12 -> 14)
Sexton 1
+20 base damage (90 -> 110)
Elefant
+10% Accuracy (85 -> 95)

~Ability Buffs
Critical Shot
Ability cooldown reduced from 25 to 20
Instant cooldown on deployment
Defend
Movement speed penalty reduced from 50% to 30%

Bug Fixes:

~Fixed Sturmtiger’s projectile to be AOE when in Fortress
~Units at lvl 50 can continue using Factory Upgrading until their duplicate stacks are maxed.
~Multiple small visual bugs


Android version should be open and ready to update for Google Play users. Nutaku version is updated and ready to go! Please report any bugs to developers through Discord, Nutaku Support tickets, or Social Media.

-Umbrare

Aug. 30th, 2017 Patch – Elite Promotion!

Hello Generals,

Once again, thanks for sticking around another week to keep Factoria safe from the grips of evil. This week we are deploying the Elite Promotion system, which is the final step in your tank’s journey to glory. Once you have attained enough Relationship Levels, Duplicate Boosts, and Blueprints, you can take your tank to the next level by using the “Elite” promotion. You can find that screen with all of the details in your unit’s Tank Detail screen. Each Tier and Type of unit has it’s own separate HP and DMG boost percentages based off of average stat scaling. The amount of stat gain they can earn is like boosting them to the next tier!

The new unit coming out this week is the beautiful Soviet IS-7 : Vitaliya! But don’t wait – she’s only going to be in rotation for this week! All of the IS series heavy tanks will have their own 3% boosted drop rate category. Good luck!

Patch Notes

New Features:

~IS-7 Added for a limited time sale!
~Relationship story added for IS-7 and GW Tiger Ivonne
~Elite Promotion. Boost your units’ stats!
~When Recruiting units in the shop, your 10+1 roll should always guarantee at least 1 4-star or higher unit.

Balance Changes:

~Roulette drops buffed, with a small Oil reward added in
~Damage Emblem (Delight on Android) changed to 1.5 Damage per stack
~Tiger II HP buffed again (5 more per level, +50 base hp)
~FV4005 Stage II
* Armor Pen +10%
* Damage reduced -2 per level scaling
~Sturmtiger
* Now has Fortress 5 Ability instead of Obliterate
* Armor Pen increased by 10
~Conquest Ability
* Evasion bonus reduced from 50% -> 40%
* Armor bonus increased from 20% -> 33%
* Duration reduced from 15s to 12s
~Piercing Shot Ability
* Cooldown increased to 11 seconds
~Haste Ability
* Usable immediately on deployment
* Only usable once per battle

Bug Fixes:

~Fixed the XP Gain display in Upgrading to match earned XP. Last week the upgrading experience gain was displaying one level more XP than intended. The formula is supposed to calculate XP based off of attained levels… but it was actually calculating from attained levels +1, which is why Lvl. 49 and 50 units gave the same XP.
~Fixed Scouting rewards display not showing Boost XP bonus
~Fixed bug where 1-Star cards couldn’t exceed 20% Boost
~Fixed Focus Fire ability duration to last the full 20 seconds
~First hand draw should now always be the first 5 cards in your deck
~Multiple small visual bugs


Android version should be open and ready to update for Google Play users. Nutaku version is updated and ready to go! Please report any bugs to developers through Discord, Nutaku Support tickets, or Social Media.

-Umbrare

1 2 3 4 5 9