Sept. 13th, 2017 Patch – Shellshock!

Hello Generals,

I hope you’ve all been having a wondrous week of slaying the Corruption and rescuing pretty tank girls! This week unfortunately does not have a new character coming out. As mentioned in the previous blog, there is a small lull in content until we have some new gameplay systems up and running. If things go well, we should have an initial iteration next week for a new battle challenge. This week’s rotating sale is Tank Destroyers! If you are looking for that extra single-target punch, then go ahead and get yourself a new 5-star TD. They are boosted with their own 3% bonus category for this week.

This week, we have 2 new character stories to help fill out some missing skins in the 5-star roster. Cerys, the Heavy tank and Zoya, the artillery unit can now develop their relationship with you! Cerys is on a quest to attain happiness, and Zoya is trying to learn the best way for a tank to relax from the stresses of war. Help both of them out while feeding them candy!

There’s a new ability to get your hands on too. After beating Devonis, you will have access to the Shellshock ability, an AoE 5-second stun! You’ll have the power to stop enemies in their tracks with only a 2-gear cost. Give it a spin if you’ve progressed far enough. And if you haven’t . . . well then get fighting! Factoria needs rescuing.

Patch Notes

New Features:

~Relationship story for Cerys, FV214 Conqueror
~Relationship story for Zoya, S-51
~New Ability- Shellshock! Stun a group of enemies for 5 seconds
~Oil is now discounted by an additional 30% in the store!

QoL Changes:

~Stuns can now chain back-to-back. That means consecutive stun effects will overwrite the previous stun timer now. Downfall! Shellshock! Downfall! Disable!
~Gustav’s stun will no longer stun newly deployed units after the initial explosion expires
~Mandy’s Shop Recruiting buttons and popup warnings have some visual improvements and now display the guaranteed 4-star+ in the 11 roll
~Improved responsiveness of Defender ability so it hits more accurately on low frame rate.


As you can see, it’s a pretty small update. We’re working on bigger scale systems to deploy and getting events ready. Armor Blitz is managed by an extremely small team, and we work tirelessly everyday to add new features and improve overall player experience. Thank you for sticking with us through thick and thin — it means a lot!

-Umbrare

Sept. 6th, 2017 Patch – ARL44!

Hello Generals,

This week’s patch (and next week too) will be a bit light on content as we work on some bigger features to roll out. So in the meanwhile, we’ll have more characters, more art, and more improvements to existing systems.

Congratulations to all of the players who managed to get Vitaliya last week! She’s rotating out of the drop table for now until further notice. This week, we have the ARL44 being introduced! She will be in a boosted 3% category in the drop table, along with her French brethren AMX-40 and AMX-13.

Balances are focusing on fixing the damage stat disaster from the previous week. We’ve also added a whole new damage substat that you can roll on new emblems. It’s a percent damage bonus!

Patch Notes

New Features:

~ARL44, Amelie released! She’s a French 5-star Heavy!
~Guest system allows new users on Nutaku to start playing without an account.

Balance Changes:

~Damage substat raised to 3 damage per stack
~Damage % bonus stat (.24% per stack) added as a new stat to roll in emblems
~Emblem of Delight main stat changed to % bonus

~Unit Buffs
KV-2
+3 range (8 -> 12)
T34-100
+2 range (14 -> 16)
Sherman Firefly
+2 range (12 -> 14)
Sexton 1
+20 base damage (90 -> 110)
Elefant
+10% Accuracy (85 -> 95)

~Ability Buffs
Critical Shot
Ability cooldown reduced from 25 to 20
Instant cooldown on deployment
Defend
Movement speed penalty reduced from 50% to 30%

Bug Fixes:

~Fixed Sturmtiger’s projectile to be AOE when in Fortress
~Units at lvl 50 can continue using Factory Upgrading until their duplicate stacks are maxed.
~Multiple small visual bugs


Android version should be open and ready to update for Google Play users. Nutaku version is updated and ready to go! Please report any bugs to developers through Discord, Nutaku Support tickets, or Social Media.

-Umbrare

Aug. 30th, 2017 Patch – Elite Promotion!

Hello Generals,

Once again, thanks for sticking around another week to keep Factoria safe from the grips of evil. This week we are deploying the Elite Promotion system, which is the final step in your tank’s journey to glory. Once you have attained enough Relationship Levels, Duplicate Boosts, and Blueprints, you can take your tank to the next level by using the “Elite” promotion. You can find that screen with all of the details in your unit’s Tank Detail screen. Each Tier and Type of unit has it’s own separate HP and DMG boost percentages based off of average stat scaling. The amount of stat gain they can earn is like boosting them to the next tier!

The new unit coming out this week is the beautiful Soviet IS-7 : Vitaliya! But don’t wait – she’s only going to be in rotation for this week! All of the IS series heavy tanks will have their own 3% boosted drop rate category. Good luck!

Patch Notes

New Features:

~IS-7 Added for a limited time sale!
~Relationship story added for IS-7 and GW Tiger Ivonne
~Elite Promotion. Boost your units’ stats!
~When Recruiting units in the shop, your 10+1 roll should always guarantee at least 1 4-star or higher unit.

Balance Changes:

~Roulette drops buffed, with a small Oil reward added in
~Damage Emblem (Delight on Android) changed to 1.5 Damage per stack
~Tiger II HP buffed again (5 more per level, +50 base hp)
~FV4005 Stage II
* Armor Pen +10%
* Damage reduced -2 per level scaling
~Sturmtiger
* Now has Fortress 5 Ability instead of Obliterate
* Armor Pen increased by 10
~Conquest Ability
* Evasion bonus reduced from 50% -> 40%
* Armor bonus increased from 20% -> 33%
* Duration reduced from 15s to 12s
~Piercing Shot Ability
* Cooldown increased to 11 seconds
~Haste Ability
* Usable immediately on deployment
* Only usable once per battle

Bug Fixes:

~Fixed the XP Gain display in Upgrading to match earned XP. Last week the upgrading experience gain was displaying one level more XP than intended. The formula is supposed to calculate XP based off of attained levels… but it was actually calculating from attained levels +1, which is why Lvl. 49 and 50 units gave the same XP.
~Fixed Scouting rewards display not showing Boost XP bonus
~Fixed bug where 1-Star cards couldn’t exceed 20% Boost
~Fixed Focus Fire ability duration to last the full 20 seconds
~First hand draw should now always be the first 5 cards in your deck
~Multiple small visual bugs


Android version should be open and ready to update for Google Play users. Nutaku version is updated and ready to go! Please report any bugs to developers through Discord, Nutaku Support tickets, or Social Media.

-Umbrare

Aug. 23rd Patch (Nutaku & Android)

Hello Generals,

This week’s patch contains mostly bug fixes and some balancing on our new Duplicate Boost system. There were some unintended consequences of the feature that would lead to exploitable situations. There was also the problem of higher tier duplicates still not feeling valuable — we made some changes to alleviate those problems, which you can read in detail in the notes section. Also, next week will contain an even bigger expansion on the Duplicates, allowing you to strengthen your tanks to the next level. It’s worth it, so be sure to max out your tank’s Boost stacks (now up to 30% bonus XP).

Also, we are introducing the new Tank Destroyer, the Tortoise (A39) Heavy Assault Tank! In addition to being very durable, she packs a powerful punch as well! She will be entering the standard drop table in the 1% category. In addition, Sarah the Super Pershing has entered the 5-Star Drop table.

Keep an eye out for the new sale this week: 5-star Heavies! If you need some padding for the front of your army, this is the chance to get some new front liners. They will be at a 1% Boost for the entire category. 

Patch Notes

Balance Changes:

The two units being balanced here have only been available on Android only. Polina’s change was necessary to reduce the exploitativeness of her ability. At a mere 2 gear deployment cost, she was able to solo just about any tank with her permastun. With the new changes, she will actually be in danger if poorly deployed. Think twice before sending the paratrooper! Hong’s ability was causing issues and was a bit too powerful with a massive range increase to everyone on the team. Instead, we replaced the range buff with Crit Multiplier, which has more synergy with the Crit Chance bonus.

The new Duplicate Exp bonus feature from last week needed a few tweaks because of imbalances. It was unintended for people to be grinding thousands of Renault FTs to grind up into exp fodder. Plus, the way the instant exp bonus was applied, it didn’t make sense for people to immediately consume the duplicates because later levels always garnered more exp. And at just 1% Boost to exp gain, it didn’t feel good at all to use 5-stars in Upgrading. The new changes will now increase the effect of the Boost based on tier, and caps out at 30% now. And if that’s still not enough, next week you will be able make use of those Boost stacks in the next level of the feature: Elite status! Elite status will provide some pretty steep stat bonuses, so it’s worth it!

~Changed ASU-57, Polina’s Paradrop ability to 3 second landing stun and reduced deployment range to only half of the map.
~Changed Type 62, Hong’s Spotter ability to 25% Crit Chance and 25% Crit Multiplier buff. Removed the +Range attribute.
~Duplicate Upgrading boost modified to remove the immediate % XP bonus. Instead, the lifetime exp Boost % has an increased cap, and scaled with unit tier. The total cap for Boost % is raised from 20% -> 30%.

T1 Duplicate = +1% (30 to max)
T2 Duplicate = +1.5% (20 to max)
T3 Duplicate = +2% (15 to max)
T4 Duplicate = +6% (5 to max)
T5 Duplicate = +10% (3 to max)

Bug Fixes:

~The Total Battles achievement will now properly track all battles, instead of just newly beaten ones
~Emblem selling warning now displays the proper amount of Emblems selected
~Fixed bug that would cause turrets to not completely die when in healing shard range
~Small visual adjustments


To all Android users, the patch may not come immediately at the same time as Nutaku’s. As soon as the files are ready to go up, the game will return to the Google Play Store. The amount of change is pretty huge and will show up several hours later. As for the changelist, I can’t list everything here since there is far too much. But you can always consult the Armor Blitz wiki for the latest information.

-Umbrare

Android Update Is Coming!

Hey everyone, sorry for the long delay but the Google Play update is finally coming! There will be a maintenance patch tonight, August 23rd at 8:00-11:59 PM EDT for the new update.


It has been an arduous journey since we had to completely restructure our entire game architecture and implement a port to safely transfer all accounts to our new system. Unfortunately, all mailbox items after the patch and friends in your friend list will be lost during this process. We advise all players to retrieve any items from their mailbox before the patch time. Also, for players using Armor Blitz SEA app, delete the app and download Armor Blitz app to continue your progress with your account (We will be opening Armor Blitz to all regions again)

As compensation, Android players will receive a new M48 Patton tank as well as other goodies. Lifetime Missions will also be reset so veteran players can recollect their cores as well.

Thank you for your patience and we will continue to update the game with new content. Keep an eye out for October as we will prepare to launch new events!

1 2 3 4 23