Apr. 18th Patch – ANZAC Day Event

Hi Generals,

There’s some cool stuff coming along in this patch that should freshen things up for you all. Thanks for your patience during the past slow month! We’ve added new story battles leading up to Abyssinia! Hooray! Make sure to read it all and enjoy the juicy exposition. For Nutaku players, there is an H-scene at the end of the city for people that manage to beat it. The new tiles are not easy, and you will need to give it your all! Wraiths, Myrmidons, and all manners of corrupted 5-star units will push your army to its limits.

Artillery Sale! Active for one week. 50% of all 5-stars dropped from shop recruiting will be an artillery unit! If you are looking for new artillery, this is your chance.

ANZAC Event is on! Ends on May 9th.

ANZAC Day is an event that honors the first independent military action of brave Australian and New Zealand soldiers during the Battle of Gallipoli. Although a very localized day for those countries, it’s a fitting event for Armor Blitz, since all of our tanks are based off of the ‘spirits’ of military vehicles. To join in the commemoration, you can gather event items to trade in for goods, and hold your own candlelight vigil using candles and badges! The event’s structure is very similar to the last Valentine’s event!

Rewards include all sorts of resources, emblems, and of course our favorite ANZAC tanks: Bob Semple, AC4 Sentinel, and the new Matilda Hedgehog.

New Character: Matilda Hedgehog

The new Matilda Hedgehog is an Australian imported tank with a twist. With a modified Hedgehog mortar pack on its back, it had the potential to bust bunkers and heavy armor with ease. Now you can collect her in-game through the ANZAC event! She is an economical artillery tank at only 3-gear cost, and has a lot of utility with her mortar shells. Sonya will normally shoot standard AP shells as until you toggle on her ability, which loads up a mortar shell with boosted range for the next 2 seconds! You can fire the mortar 7 times, much like her real-life counterpart. So far she is the only artillery unit with a default AP shell. Her passive ability only applies to the 7 mortar shells she carries.

  • Matilda Hedgehog Stats:
  • Full relationship story with NSFW skin
  • HP Scaling: 55 per level
  • Dmg Scaling: 8.5 per level
  • Armor Scaling: .9 per level

Portal of Chaos Autoclear

The most tedious thing to do in our end game is battling through countless stages of easy Portal of Chaos battles to rank on the leaderboard every two days. The old battle skip option we had in-game was not very economical as the progress would reset anyways. So to alleviate that, we created the permanent Autoclear checkpoint! Every 5 stages, you can spend some cores to set a new persisting checkpoint. From that point on, all you have to do is press “Autoclear” to skip all of the battles up to that point. You will be granted the ranking points and Blueprints for each battle along the way.


Patch notes

New Features:

ANZAC Commemoration event is now active from Apr. 18th to May 9th. Gather Badges, Candles, and Wreaths to hold a candlelight vigil and support Memorial Island!
Matilda Hedgehog 5* Artillery added. She’s a unique character that is more medium than arty, but she carries 7 powerful mortar shells that can be activated at a moment’s notice. Get her now in the event!
Abyssinia has been unlocked. Battle to the final city of Factoria and face deadly challenges along the way. Don’t skip the story segments!
New story H-scene on Abyssinia for Nutaku.net. Follow the hearts!
Portal of Chaos now has a “Checkpoint” feature where you can purchase a permanent Autoclear checkpoint. Each consecutive checkpoint you set costs more Cores. The maximum skippable battle is Stage #20 (Lvl. 40 enemies).
-Added a progress bar on initial loading screen (instead of the spinning circle)

Expedition Changes:

-Medium Training Expedition drops Pvt. Rascal directly at a 10% rate.
-Medium Training Expedition Pvt. Rascal Schematic dropped from 25% -> 15%
-Hard Training Expedition drops Pvt. Rascal directly at a 5% rate.
-Hard Training Expedition Pvt. Rascal Schematic dropped from 15% -> 10%
-Hard Training Expedition drops Pvt. Otto directly at a 3% rate.
-Hard Training Expedition Pvt. Otto Schematic dropped from 10% -> 7%
-Expedition Invasions will only drop 1 Map at a time instead of multiples (applies to easy and medium maps)

Bug Fix:

-Lanterns from the old Wan Wan event are finally sellable for some currency! You can clean that out of your inventory now.


-Umbrare

 

Apr. 4th Patch Notes!

Hi Generals,

I hope everyone enjoyed the April 1st post! To my surprise – there were lots of people that I fooled! 😈

It’s been a long time since our last patch. The dev team was at GDC (Game Developer’s Conference) in late March and didn’t have as much time to work on stuff. That’s why we unfortunately had to skip out on running an Easter event. The next scheduled event is happening for ANZAC Day in the middle of the month, which commemorates the first military action for New Zealand and Australia. In the meantime, we have some features that are in the works.

  • Lieutenant customization and upgrading
  • Improvement to Portal of Chaos and Expeditions
  • New Story battles and boss
  • And of course tanks!

These can be expected in late April and May (and not in any particular order). So we have plenty of new things in the works. Thanks for supporting us for so long, even through the times where we can’t patch so often! It is certainly appreciated.

New Unit: Vickers MBT

The new tank is the mighty Vickers MBT, a tank designed to succeed the Centurion Mk 1 in combat and also help out allied nations. She has the ability to fire Vigilant AT missiles to cripple enemies. Take a look at her stats below! Iris will be available for direct purchase this week, and will join the Recruit table next week! Get her now in the Iris Deployment Pack available on your main menu screen.

  • Vickers MBT Stats:
  • Full relationship story with NSFW skin
  • HP Scaling: 62 per level
  • Dmg Scaling: 12.17 per level
  • Armor Scaling: .82 per level

Other changes

Read below! We added a couple more QoL changes for displaying tank details. Also, since spring is finally here, the splash screen has changed (even though it snowed today in Michigan -.-). We also added graphics optimizations to adjust individual device performance. You can find that in the settings menu. The cash shop has a whole new look! Take a peek at the package shop to finally look at some new items there. Some items have daily and weekly limits, so keep that in mind when buying.


Patch notes

New Features:

Vickers MBT now available! She can deal damage and stun! Best of both worlds.
-Research lab tanks can be selected to preview stats and abilities at max level
-Ability cooldown displayed on active ability descriptions
-Changed splash screen to spring theme
Graphics Settings in the settings menu. Need to boost performance? Turn down the graphics!
-New beach background art for Alyona, Vitaliya, Aria, and Stella’s beach scenes
Revamp to Shop Items and resources purchase menu

Balances:

-Removed Core price from Infantry schematic cost
-5x Emblem Packs discounted, plus new items in the package shop.
-Crystal Shard’s aura no longer kills Lieutenants.

Bug Fix:

-Wan Wan schematic is now sellable. The Lanterns will become sellable after next week! (Have to do some more testing to make sure selling these type of item doesn’t result in any bug)


-Umbrare

 

Armor Blitz: Idle – The future of tank warfare

Hi Generals,

It’s been a long time coming, but we’re excited to finally announce the next HUGE update for Armor Blitz. We’ve taken a lot of feedback from players and identified some key issues with Armor Blitz’s combat system. This has helped us get a grasp on what the future of Armor Blitz should look like. The key components we seek to improve are:

  1. Too much strategy: Armor Blitz allowed people too much interaction with the game. We’ve noticed in the modern gaming ecosystem, people have put less emphasis on the actual gameplay, and more on the acquisition of waifus. We want to distill Armor Blitz into the most optimal idea of fun for people – one that requires minimal interaction and maximum reward.
  2. Complex menus: If you’ve tried navigating the labyrinth of menus in our game, you will find yourself lost. The menu for equipping emblems can take weeks for a new player to discover. This mess of UI is a huge detriment to player experience. So we’re getting rid of almost all of it!
  3. Too much time requirement: Playing Armor Blitz takes a whole lot of work, you have to log in, collect your scouts, fight battles, do dailies, and . . . don’t even get me started on those events! So to remove all of that pain, we found a great mechanic that lets players play without playing.

BEHOLD… ARMOR BLITZ 2.0

inspired by a true story

The next iteration of Armor Blitz (2.0) will include improvements to the game across the board. You . . . won’t even have to play the game half the time! Armor Blitz is becoming a tower defence / idle game hybrid!

This iteration of the game will remove all of the issues people have complained about and make endless amounts of content for all players to enjoy! As you can see in the screenshot, we will allow resource node upgrading, commander swapping (Hetzer master race), acquisition of tuna cans to feed your new army of cats. On the frontlines, you will only have to decide between 3 units instead of 15! So much easier on the mind. Then you just let them sit there and shoot away at the Corruption, which are just portraits now. And don’t forget to click on enemy portraits to do damage as well! It’s very important to have that little bit of interaction for players that actually like to participate.

Relationship System is still here!

Don’t be concerned about your waifus’ stories. They are still here! But we’ve changed the relationship leveling mechanic to be more interactive and true to real life – relentless pursuit. Instead of feeding her candy (who would want a diabetes-ridden tank anyway?), you simply click on her a lot. To charge up the relationship meter, you have to click her 100,000 times to level her up once. And at level 100, you can unlock the juicy scenes you’ve all been wanting to see.

Oh and by the way we will be auto-banning all auto-clickers and macros. Our newly implemented machine-learning algorithms can detect static patterns in clicking and actions, and even randomly generated delays between clicks. That means you will have to truly earn your girls’ love through natural clicking. Only those with an unstoppable will and natural immunity to repetitive strain injury will succeed at reaching maximum relationship!

The future is now

Stay tuned for the new version coming soon. With the greatly simplified modifications to Armor Blitz, it uses 50% less system resources than before and can be fully optimized for new platforms. To spread tank girls across the world, we will localize everything to 10 new languages, and launch on 3 new platforms before the end of the year. That includes the fabled iOS release! 🙏🙏🙏

-AB Dev Team

Mar 14th Patch- Bug Fixes and Research Lab Change

Hi Generals,

Smallish patch this week. We are going to GDC next week, so we’re preparing for that! Meanwhile, a couple bug fixes and improvements have been made. One notable change this week is with the Research Lab – we’ve added the option for users to buy remaining blueprints for tanks that they want from the lab if you don’t have enough. Also, the lineup will feature TWO 5-star tanks and three 4-stars every week.

Heavy Tank Sale

We’re going to be putting Heavy tanks on sale for the next two weeks while we go to GDC. So all 5-star drops from recruitment will be 50% heavy! Grab your front line units if you need some more protection!


Patch Notes

New Features:

-Research Lab will allow remaining missing Blueprints to be purchased with Cores. Currency costs have been removed from Research
-Research features two 5-stars and three 4-stars every week. As a result of this change, the lab has changed rotation midweek.

Balance:

-KV-2 base damage increased from 180 -> 200 and damage scaling increased from 11 -> 13.54

QoL:

-There is now a small message in construction if player opens Adv. Construction with no schematics
-Players trying to enter expedition battle with all units damaged will receive a warning popup

Bug Fix:

-Experience Infantry (Oliver, Rascal, and Otto) no longer drop blueprints. They are meant for exp! The previous blueprint quantity for Otto was definitely unintended.
-When units in battle die, names will no longer linger and sink into the ground
-Fixed issue with commander HP bars when reduced to < 8%.
-Fixed issue where story battles displayed the “mystery commander” portrait in battle prep
-Fixed bug that would prevent other platoons from removing units if first Platoon had only 3 units
-Other minor fixes


-Umbrare

 

Mar. 7th Patch – Training Expeditions + MBT-70

Hi Generals,

There’s a lot of new content added this week, so read up below. We’ve added new Infantry units, a new tank (MBT-70), and new Training Expeditions to fight. Also, the Wan Wan rewards from the AoMH Collab event should now be distributed for our game (not sure how fast AoM devs will send out their own rewards so don’t ask us!). Keep reading below for patch notes and stats.

Aria, MBT-70

Aria is the most modern tank we’ve created so far! She is pushing the boundaries of military technology with a power Anti-tank Missile that is guaranteed to crit against her opponents. She boasts a strong base damage and single-use ability that lets her destroy most tanks in a single blast. Also, she has a great beach-themed skin to welcome in the coming Spring. Unfortunately, there’s still snow on the ground here in Michigan. But seeing Aria in her beach attire is a welcoming first step into the new season. Buy her now in the First Deployment Pack, or roll the Shop Recruiting for a boosted chance!

  • MBT-70 Stats:
  • Full relationship story with NSFW skin
  • HP Scaling: 86.4 per level
  • Dmg Scaling: 15.24 per level
  • Armor Scaling: 1.53 per level

Cold War US/German Selection Sale

For 1 week, we are doing a similar sale as the Chinese New Years’ boost. This is another way for you to get Aria, as well as some of her friends! The MBT-70, Leopard 1a1, Super Pershing, and M48 Patton will drop at an increased rate in store recruits. 50% of 5-stars earned will be one of these units! This is an excellent opportunity to pad your army with some heavy damage dealing medium tanks. The sale will end on March 14th.

Infantry Units

There are THREE new infantry units being added in this patch. We have Pvt. Oliver (British), Pvt. Rascal (US), and Pvt. Otto (German). They have different rarities and when used in upgrading, give a lump sum of exp. For example, Oliver as a 3-star cat gives 2,000 XP flat and Pvt. Otto as a 5-star cat gives 50,000 XP! You will have to construct these units through the schematic system – which means new expeditions as well. Fight Invasions now on Tuesdays, Thursdays, and Saturdays to get expedition maps. Training maps will give you the chance to earn Infantry Rations and Infantry Rucksacks, which combine into different tiered cats! Get going!

 


Patch Notes

*AoM Collaboration Event rewards distributed to all users that completed the requirements.

New Features:

MBT-70, Aria joins the fray. She’s a new 5-Star Medium that can shoot a powerful single-shot missile.
US/German Selection Sale. Cold War 5* German and US tanks will occupy half of the 5* drop table in Recruiting.
Training Expeditions! Embark on a journey to find specialized infantry units that can help train your army.
->Pvt. Oliver, Rascal, and Otto are now constructable through schematics. Get these from Training Expeditions. These units drop flat sums of experience when used as upgrade fodder.
->Infantry units have a distinct border color and designation now.

New Sales:

-Get Aria through her MBT-70 First Deployment Pack ($25 or 2500 NG). Comes with a Pvt. Otto companion!
-Tier 5 Recruits have a 50% chance of dropping Cold War US/German tanks! That includes MBT-70, Leopard 1a1, Super Pershing, and M48 Patton

Balances:

-Crystal Shard Boss
->HP Scaling increased 100 -> 120 per lvl
->Dmg Scaling increased 10 -> 15 per lvl
->Base HP reduced 1200 -> 1000
->Base Dmg reduced 100 -> 85
Tuesday’s Invasions are also Expedition days now! Maps that get dropped have a random chance of being any level below your own. So now Lvl. 40+ players can still earn Medium maps, and Lvl. 20+ players can earn Easy maps.

Bug Fix:

-Damage values now show when a killing blow is dealt to a unit. No such thing as overkill!
-The Daily Mission requiring 10 tanks is now back to 5.


-Umbrare

 

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